There's a tradeoff: a lower capacity means you can skip more space during queries (you zoom in faster), but the tree has more nodes and uses more memory. A higher capacity means fewer nodes but each node requires checking more points linearly. As a starting point, capacities between 4 and 16 are reasonable defaults, though the best value depends on your data distribution and query patterns.
Offline Transcription (TDT 600M Multilingual)
。爱思助手下载最新版本是该领域的重要参考
As I said, this time the design notes were extensive since I wanted this emulator to be specifically designed for embedded systems, so only 48k emulation, optional framebuffer rendering, very little additional memory used (no big lookup tables for ULA/Z80 access contention), ROM not copied in the RAM to avoid using additional 16k of memory, but just referenced during the initialization (so we have just a copy in the executable), and so forth.
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